How to make a Space Asteroid Arcade Shooter with Godot

In this article we will explain you How to make a Space Asteroid Arcade Shooter with Godot Game Engine, one of the simplest games to make and which can help you understand correctly the different systems required to make a game.

Content:How to make a Space Asteroid Arcade Shooter with Godot

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Welcome to this series of tutorials on How to make a Space Asteroid Arcade Shooter with Godot! If you're interested in game development and want to learn how to create your own space shooter game, you've come to the right place.

In this tutorial series, we'll be using the Godot game engine to create a classic arcade-style space shooter game. We'll cover all the basics, from setting up the project and creating the player ship to designing levels and adding enemies, power-ups, and special effects.

Whether you're a beginner to game development or an experienced developer looking to try out Godot, this tutorial series will provide you with step-by-step instructions and examples to help you create your own unique space shooter game.

So grab your joystick and let's get started!

The Author of the video tutorials, has also a written version of this tutorialhttps://www.codingkaiju.com/tutorials/space-asteroid-arcade-shooter/#Infinite-Scrolling_Background

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Space Asteroid Arcade Shooter Tutorial

The full tutorial series is made of 9 lessons Videos that will explain the full process that needs to be taken to create a space asteroid arcade with Godot Engine. Althought it is has been done for the version 3.3 of the game engine, it is still perfectly applicable in the newer versions of Godot.

Godot 3.3 Tutorial - Space Asteroid Arcade Shooter (Part 1): Player Movement, Screen Wrap Around

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Godot 3.3 Tutorial - Space Asteroid Arcade Shooter (Part 2): Shooting Lasers, Memory Leaks

Godot 3.3 Tutorial - Space Asteroid Arcade Shooter (Part 3): Core Gameplay, Random Spawns

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Godot 3.3 Tutorial - Space Asteroid Arcade Shooter (Part 4): Asteroid Pieces, Inheritance, Sounds

Godot 3.3 Tutorial - Space Asteroid Arcade Shooter (Part 5): Screen shake, Connecting signals

Godot 3.3 Tutorial - Space Asteroid Arcade Shooter (Part 6): Shaders & Particles

Part six of the Space Asteroid Arcade Shooter Godot tutorial series.

In this video, we use shaders to create an infinite-scrolling background. We also use particles to create an explosion effect.

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Godot 3.3 Tutorial - Space Asteroid Arcade Shooter (Part 7): Keeping Score, Custom Fonts

Godot 3.3 Tutorial - Space Asteroid Arcade Shooter (Part 8): Curves, Game Over

Godot 3.3 Tutorial - Space Asteroid Arcade Shooter (Part 9): Difficulty Ramp Up, Restart

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Other Interesting content

you can find plenty of other great tutorials on our blog:

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