Visual Effect Graph – SDF and Point Cache Export from Houdini for Unity

In this short video i show you how you can export point caches and signed distance fields (SDFs) from the free apprentice version of houdini and how you can use them inside the unity editor and the new VFX graph.

As this is my first tutorial video ever made, i appologize for any mistakes and would appreciate you kind feedback!

More updates on my twitter account:

Youtube original link

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