Input Mapping (Basics) | Godot Basics Tutorial | Ep 30

Welcome to the Godot Basics Tutorial Series, in this episode I take a quick and brief look at an moving

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Game Programming: WrapAround Game Concept Pt 1 | Godot Basics Tutorial | Ep 29

Welcome to the Godot Basics Tutorial Series, in this episode I take a quick and brief look at the concept

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How to Use RESTful APIs In Unity [Unity Tutorial]

If you have access to an API that you can use in your game that’s GREAT!… But do you know

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Make an Action RPG in Godot 3.2 (P4 | scenes + ysort node)

Learn to make an Action RPG in Godot Engine 3.2. Godot is a wonderful free and open source game engine

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Control Node | Godot Basics Tutorial | Ep 41

Welcome to the Godot Basics Tutorial Series, in this episode I take a quick and brief look at the Control

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Scope Levels | Godot GDScript Tutorial | Ep 14

In this episode, I look into the basics of scope levels in Godot GDScript. ✅ Github Project File: https://github.com/Godot-Tutorials/Level-Scope Godot

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Functions | Godot GDScript Tutorial | Ep 13

In this episode, I look into the basics of creating functions in Godot GDScript. ✅ Github Project File: https://github.com/Godot-Tutorials/Functions Godot

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Button Node (Example) Pt 2 | Godot Basics Tutorial | Ep 44.1

Welcome to the Godot Basics Tutorial Series, in this episode I take a quick and brief look at the Button

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2D Camera in Unity – Cinemachine Tutorial

Let’s set up a 2D Camera to follow the player without writing any lines of code! ● Project Files: https://github.com/Chaker-Gamra/2D-Platformer-Game

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HOW TO MAKE A RESIDENT EVIL GAME IN UNITY – TUTORIAL #20 – GLOBAL CONTROL + WEAPON

In this Resident Evil Tutorial we develop a global control system to allow better functionality. ✦ Subscribe: http://bit.ly/JimmyVegasUnityTutorials ✦ Patreon:

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