The Godot Add-on for Randomized SFX And Audio

This add-on lets you select multiple samples that are then cleverly pseudo-randomly played to feel organic. In this video I

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Video Guide – Import Archicad Architecture Scene into Unreal Engine Editor using Datasmith Plug-In

Video Guide – Import Archicad Architecture Scene into Unreal Engine Editor using Datasmith Plug-In Youtube original link

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[Grasshopper/Unity Tutorial] Sending Grasshopper Definition to Unity with Rhino.Inside

This is a tutorial video explaining the system I created to send Grasshopper definition to Unity using Rhino.Inside. After explaining

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Megascans Plugin for Unreal Engine: Vertex Blend Material

In this video, Josh Powers shows you how to set-up and use the completely revamped Vertex Blend Material within the

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Godot & C++ — How, What and Why?

In this video we are going to cover and often asked question… can you use C++ with the Godot game

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UE4 – Niagara Audio – Part 1 – Play Audio

In this video we’ll start to talk about Niagara and Audio in UE4. UE4 Playlist: https://www.youtube.com/playlist?list=PLomQNLPOWtzbpKLbhlyYYneuoPfMgfE9f Unreal Website: https://www.unrealengine.com Chapters:

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Unreal Engine C++ Beginner Series #17: "Create a Pickup Interface"

Patreon: https://www.patreon.com/SneakyKittyGaming Discord: https://discord.gg/VUJKzE3 In this video we create the interface discussed in the previous video and use it as

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UE4 – Niagara Distance Based Color

In this video we’ll talk about Niagara and Distance Based Color in UE4. UE4 Playlist: https://www.youtube.com/playlist?list=PLomQNLPOWtzbpKLbhlyYYneuoPfMgfE9f Unreal Website: https://www.unrealengine.com Chapters:

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Unreal Engine C++ Grenades #5: "Particle and Sound effect"

Patreon: https://www.patreon.com/SneakyKittyGaming Discord: https://discord.gg/VUJKzE3 Download to Grenade: https://drive.google.com/file/d/1YsV276wLoaTtraMiZwEtrtsieV4Jevct/view?usp=sharing In this video we spawn the particles and sound effects upon explosion

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