Xgen Quick Start Tutorial For Characters in Maya

Download the scene files here: https://raycast.gumroad.com/l/pcWxU (or get them free and various other tutorial files of mine via patreon.com/raycast) 00:00

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Blending Normal Maps – Shader Graph Basics – Episode 12

Blending Normal Maps – Shader Graph Basics – Episode 12 In this beginner shader tutorial, I show 4 methods for

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Single Object Outlines in Unity URP Shader Graph with Edge Detection! | Game Dev Tutorial

✨ Visit my main channel for the full tutorial! ✨ ► https://youtu.be/74AS5DmLe8w Outlines are a great way to add polish

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Making a Stylized Simple Rock with Zbrush, Maya, and Substance Painter

Autodesk Maya 2020 – Stylized Modeling, UV mapping, and Texturing in Zbrush 2021, Substance Painter , and Maya 2020. JRO

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Making a Stylized Camp Scene with Maya, Zbrush, and Substance Painter

Autodesk Maya 2020 – Stylized Modeling, UV mapping, and Texturing in Zbrush 2021, Substance Painter , and Maya 2020. Intro

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How to make a Stylized Lamp with Maya, Zbrush, and Substance Painter

Autodesk Maya 2020 – Stylized Modeling, UV mapping, and Texturing in Zbrush 2021, Substance Painter , and Maya 2020. Intro

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Blender 2.8 Tutorial | Advanced Normal Map Tips

List of resources can be found on the main mtutorial page… https://www.creativeshrimp.com/advanced-normal-map-creation-tips.html Using Blender Like Substance Designer… https://youtu.be/YsXe11YA7AM CHAPTERS 00:00

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5 steps you should do before export | polishing geometry | Blender 2.81 | Tutorial

Timetable: 0:03 – Intro 0:45 – Where to start 1:38 – Step 01: Ngons – how to find them 2:42

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