The Godot Add-on for Randomized SFX And Audio

This add-on lets you select multiple samples that are then cleverly pseudo-randomly played to feel organic. In this video I

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Unity PS1/GBA Shader

Play the game here: https://gamejolt.com/@TheSmashers or here: https://thesmashers.itch.io/ Youtube original link

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[Devlog #4] An Overview – Unity 2.5D Platformer

General overview & plans. Using URP (Universal Render Pipeline). Files are available here: https://drive.google.com/drive/folders/17Lfpa5r-3zeR1jaT0eJ4nqIR3pkU9ABE?usp=sharing Download this project: https://github.com/RoundBearChoi/2.5D_Platformer_Unity Tutorial playlist:

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#14 Unity ECS – Creating an Entity – Unity Tutorial

Here’s few lines of code on creating an entity and why ECS can be faster. I’ll get into more details

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Dev Test – Render Pipeline & Shader Test | Another Zombie Game

Finally upgraded my project to use Unity’s Scriptable Universal Render Pipeline and wrote a toon-ish outline shader. Youtube original link

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Project Sneak Peek – SquareMojis – Made with GDevelop Physics Engine

Hi Guys, in the past few days I was working on a new tutorial for GDevelop about Physics Engine, and

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Root Motion Explained – Unity Tutorial

Root motion project repository: https://github.com/RoundBearChoi/RootMotionExperiment I’m using humanoid in this project. If you want generic, check out this project (it’s

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