"Godog Fight" – Dog fight game made with Godot 3 – Exploding Traget

A general-purpose explosion effect and exploding target implemented in Godot 3.2.2 GitHub link: https://github.com/IndieQuest/DogFightTutorial 0:00 Introduction 0:26 Explosion setup and

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Godot 3.2 – Platformer Tutorial – Part 8 – pixel / 2d vector outline shader

Get my indie game Vylan here: https://store.steampowered.com/app/1445650/Vylan/ GET MOSTLY MAD PRODUCTIONS MERCH and support all future games! https://represent.com/store/mostly-mad-productions All my

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Gdevelop: Turn based RPG Mini Course

Download Working Files: https://sparckman.itch.io/turn-base-rpg-gdevelop ► All content at Gdevelop Vlos is 100% free. We believe in education and how it

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How to Make Your Player Swim in Godot 3.1

Getting your player character to swim is an interesting challenge to tackle as a developer. There are countless ways to

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Blinking Mechanic in Godot (With no Programming Experience) | Devlog #2

Thank you for your interest in my videos! Hope you enjoyed it. Learning the language had me in quite a

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2D Camera in Unity – Cinemachine Tutorial

Let’s set up a 2D Camera to follow the player without writing any lines of code! ● Project Files: https://github.com/Chaker-Gamra/2D-Platformer-Game

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How to Crouch and Crawl in Godot 3.1

Allowing the player to crouch can be a surprisingly difficult task. You have to take the environment into consideration as

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HOW TO MAKE A RESIDENT EVIL GAME IN UNITY – TUTORIAL #20 – GLOBAL CONTROL + WEAPON

In this Resident Evil Tutorial we develop a global control system to allow better functionality. ✦ Subscribe: http://bit.ly/JimmyVegasUnityTutorials ✦ Patreon:

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How to Use Actions in Unity [Unity Tutorial]

Learn how to decouple your code by using Actions, Delegates and Events! Trigger code from anywhere in your project by

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Godot Tutorial – 2D Camera Tracking

ACCESS the FULL COURSE here: https://academy.zenva.com/product/godot-game-development-mini-degree/?zva_src=youtube-description-2dcameratrackinggodot TRANSCRIPT Welcome back, everyone. In this lesson, we’re gonna be creating a camera in

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