Sparkling Grass Lawn in Shader Graph! Unity URP Procedural Material #Shorts A | Game Dev Tutorial




✨ Visit my main channel for the full tutorial on Wednesday! ✨
► https://www.youtube.com/nedmakesgames

In this video, I make a sparkling grass lawn shader entirely in the Unity URP shader graph! There’s no textures required – it’s a procedural material and highly customizable by just editing material properties. I showcase how to make this grass using sine waves and Voronoi noise.

🎖️ Credits and references:
• Ronja Böhringer: Tiling Noise – https://www.ronja-tutorials.com/post/029-tiling-noise/
• Ronja Böhringer: White Noise – https://www.ronja-tutorials.com/post/024-white-noise/
• XAMADESIGN: Inflatable Pink Flamingo – https://cgmood.com/3d-model/inflatable-pink-flamingo

Music:
Inspired by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/3918-inspired
License: https://filmmusic.io/standard-license

#Shorts #Gamedev #Unity

Youtube original link

Leave a Reply

Your email address will not be published. Required fields are marked *