Sparkling Grass Lawn in Shader Graph! Unity URP Procedural Material #Shorts A | Game Dev Tutorial

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In this video, I make a sparkling grass lawn shader entirely in the Unity URP shader graph! There’s no textures required – it’s a procedural material and highly customizable by just editing material properties. I showcase how to make this grass using sine waves and Voronoi noise.

🎖️ Credits and references:
• Ronja Böhringer: Tiling Noise –
• Ronja Böhringer: White Noise –
• XAMADESIGN: Inflatable Pink Flamingo –

Inspired by Kevin MacLeod

#Shorts #Gamedev #Unity

Youtube original link

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