#NVJOB STC8 Toon v1.3 (Advanced Toon Shader for Unity SpeedTree 8)




https://nvjob.github.io/unity/nvjob-stc-8-toon
STC8 Toon is an advanced, very fast toon shader for SpeedTree 8.
Toon shading is a rendering style designed to make 3D surfaces emulate 2D, flat surfaces. The STC8 Toon shader support Instanced Indirect from Vegetation Studio Pro. Only Built-in Render Pipeline.
Features:
– Toon shading.
– Full wind setting.
– Very high performance.
– Advanced settings for visualization (Rim light, Ambient light, Glossiness, Normal Mapping, Color and Light Tuning).
– Support for all functions in Forward Rendering and Deferred Rendering.
– Works with Vegetation Studio Pro.
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Designed by #NVJOB Nicholas Veselov
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Николай Веселов. Независимый разработчик. Санкт-Петербург.
Разработка игр, приложений, ассетов, скриптов и шейдеров на Unity.
Разработка приложений на C#, Autoit, C++.
Разработка сайтов.
Написание скетчей для Arduino. Написание программ для мобильных и десктопных платформ для работы с Arduino.
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#shaders #unity #gamedev #unity3d #assets #indiedev #SpeedTree

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