How to add Smoothed Camera Following In Unity! *TUTORIAL*




Hey guys, Lewis here back with another tutorial for you. Today we’re going to be looking at how to add smoothness to your camera movement so its not as jerky or sharp. We look at using the Vector3.Lerp function to achieve this.

In the next few weeks we should have a lot more tutorials coming discussing Unity vs Unreal, more WARBOUND devlogs and soon (once I find the time) a complete FPS tutorial from scratch.

I hope you enjoyed the video and if there’s anything you guys want to learn or see from me then be sure to comment down below! Thanks for watching!

If you haven’t subscribed yet, be sure to do so now. You’ll get all of my free tutorials and videos instantly to you subscriptions inbox! DO IT, IT’S FREE!

If you want to support me in making these videos too, become a Patron at the link down below! It’s currently not super updated however I will be making time for it in the future!
https://www.patreon.com/lewisjohnson

Youtube original link

Leave a Reply

Your email address will not be published. Required fields are marked *