FPS Game Rendering and Graphics in Unity! (Tutorial)

Learn how to create a first person shooter style camera in Unity that will not clip through walls, without using multiple cameras. This FPS camera is created using Unity’s Lightweight Render Pipeline or LWRP using scriptable render passes. Download the demo project here: https://ole.unity.com/FPSDemo


Leave a Reply

Your email address will not be published. Required fields are marked *