Devlog: Making a chain of objects and iterating until it was… a leaky bag?

Playable game:

This devlog shares how I discovered how to make a chain of physics objects using GDevelop. I am very proud of this since I attempted the same thing a few months ago but I didn’t have the technical chops to make it happen.

My goal is to create a new extension that will let all GDevelop users make these chains with a single event.

Please subscribe to this channel if you want to see more videos like this!

#gdevelop #devlog #gamedev #indiedev

Youtube original link

Leave a Reply

Your email address will not be published. Required fields are marked *