Building an Inventory System #5: Pickups – Unreal Engine 4




So far we’ve been setting up our inventory to show and display what is added to it, but the act of acquiring that data doesn’t look very pretty! Let’s set up a flexible pickup blueprint that will lay the foundation for many of our future features; The Pickup

Asset Packs:
Advanced Village Pack – https://www.unrealengine.com/marketplace/en-US/product/advanced-village-pack

Craft Resource Icons – https://www.unrealengine.com/marketplace/en-US/product/8aa54965c2f64b04810ec8d75cdf9c24

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Social Media:
Twitter – https://twitter.com/SomeCronzaGuy

Audio editing by the amazing:
– https://www.jonathanevans.me/
– linkedin.com/in/jonathan-evans-a74979b9

Youtube original link

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