Building an Inventory System #5: Pickups – Unreal Engine 4

So far we’ve been setting up our inventory to show and display what is added to it, but the act of acquiring that data doesn’t look very pretty! Let’s set up a flexible pickup blueprint that will lay the foundation for many of our future features; The Pickup

Asset Packs:
Advanced Village Pack –

Craft Resource Icons –


Social Media:
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Audio editing by the amazing:

Youtube original link

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