15 Secrets of Indie Game Development That Nobody Will Tell You
Discover the hidden Secrets of Indie Game Development . Find out the 15 must-know tips and tricks for success!
Discover the hidden Secrets of Indie Game Development . Find out the 15 must-know tips and tricks for success!
Unity‘s Raycast 2D is a powerful tool that allows developers to detect and respond to collisions and interactions between objects in a 2D game. It works by projecting a “ray” in a specified direction from a starting point, and then checking if that ray intersects with any objects along its path. This can be incredibly …
A very interesting twitter thread from twitter user @NotSoLittleC with some good Advices on how to get a job in the games industry. We have been recolecting some interesting threads on twitter that we consider to have a lot of knowledge that should be saved and shared with the maximum number of game developers. the …
Advices on how to get a job in the games industry by @NotSoLittleC Read More »
A very interesting twitter thread that come very handy to more than one game developer with the Top 5 game development learnings from attending game conference (#GCAP22 in Melbourne) by twitter user @loftiadev We have been recolecting some interesting threads on twitter that we consider to have a lot of knowledge that should be saved …
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A very interesting twitter thread analysing the differences between interaction interfaces vs Menu interfaces that has been tweeted by twitter user @delaneykingrox. Original Thread The principle of Interaction interfaces vs menu interfaces Twitter Thread Edited The principle of Interaction interfaces vs menu interfaces In today’s #gamedev thread, I would like to talk about the principle …
The principle of Interaction interfaces vs menu interfaces by @delaneykingrox Read More »
Doubts about starting your game creator’s journey? Have you considered GAME DEVELOPMENT WITH PYTHON? If not, take a look at our article that will highlights some of the most important points about creating games with Python. Don’t like Python? Then in the GAME DEVELOPMENT WITH series we have already visited the Rust Language, check it …
In this article we will review some insights associated with GAME DEVELOPMENT WITH UNITY. I. Introduction to GAME DEVELOPMENT WITH Unity Unity is a powerful and popular game engine used by a large majority of game developers of all levels, from indie developers to major studios. It is a free and open source software development …
When thinking about games and the creation process behind it, most of people think about the creative aspect of the process, but do you know much maths go into the process? In this article we will go over gaming with mathematics. Table of contents Gaming with mathematics 1 Introduction The main objective of this article …
Gaming with mathematics: A guide to the use of mathematics in game development Read More »
More and more developers are choosing Rust over C++ as their go-to language for game development. In this article we will try to give some insights on the main foundations of game development with rust. Introduction Rust is a systems programming language that runs blazingly fast, prevents segfaults, and guarantees thread safety. Developed by Mozilla, …
Every game needs a great website to help promote it and deliver all the information player will want to have about it. In this article, we will share with you some great Tips to create an indiegame website that will contribute to the success of your game. Contents:Tips to create an indiegame website Indie game …
Over the last years, Game Jams have become a great way to gain game development experience, meet other developers and most importantly have fun. Don’t have a game jam in your area? No problem. With this simple guide you can organise your own jam in no time. What is this “Game Jam” you’re talking about? …
Vertex array bindings in opengl In OpenGL, Vertex Array Objects (VAOs) are used to store the vertex array bindings. A VAO is an object that stores all of the state that is required to supply vertex data to the OpenGL pipeline. When you bind a VAO, the state of the vertex array is recorded in …
State machines are a powerful tool for creating complex and dynamic behaviors in Unity. A state machine is a system that defines a set of states, transitions between those states, and actions that occur when a transition occurs. In Unity, state machines can be created using the State Machine Behaviour component, which is part of …
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Contents Dynamic behaviors in Unity Introduction Dynamic behaviors are behaviors that can change in response to certain conditions or inputs. In game development, dynamic behaviors are often used to create more engaging and interactive gameplay experiences. For example, a game might use dynamic behaviors to make enemies react differently depending on the player’s actions, or …
We are continuing with our activity of archiving really interesting twitter threads. In this case one with Some considerations on signing publishing agreements with publishers by @jakefriend_dev, which can be very useful in case you are starting your journey on finding the right publisher for your game. In this case, we are recommending also the …
A very interesting twitter thread on Getting the most out of your grayscale noise textures by @tech_art_tyler and which can be a very good source of reference for all those who will have to use it in their games. Original Getting the most out of your grayscale noise textures Edited Getting the most out of …
indiedev postmortem and lessons learned by @necro_bouncer is a new initiative that we are launching as to keep in the radar some interesting twitter threads that we have been able to find. There is a lot of knowledge that goes unnoticed in twitter ( after an initial boom of exposition) that quickly goes down the …
The best youtube channels to learn shader programming. Shader programming is an exciting field that allows you to create stunning visual effects in video games, animations, and other digital media. While learning shader programming can seem daunting at first, there are many resources available to help you get started. One of the best ways to …
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Very interesting twitter thread with an overview on how to perform Hair Animation based on wind Direction for Godot Engine. Original Thread Hair Animation based on wind Direction for Godot Engine Edited Thread Hair Animation based on wind Direction for Godot Engine Some people seemed interested in a breakdown of this little system, so here’s …
Hair Animation based on wind Direction for Godot Engine by @antourenein Read More »
Price: (as of – Details) <img alt=”S905 Chip” src=”https://m.media-amazon.com/images/S/aplus-media-library-service-media/bfb70cdd-97f4-4848-98bc-04fed2e87113.__CR0,0,300,300_PT0_SX300_V1___.jpg”>🎮Superior Gaming Performances – Equipped with S905 chip,super console x cube is compatible with DC,PSP,PS1,MAME etc 54+ emulators and runs them smoothly on open source linux system reduce the problem of low frame rates.🎮4K HD/AV Output – Supporting HD/AV(1080P/720P) Output and 26 Languages,and this console is easy …
In this article we will cover the process and tools leverage on How to Make an HTML5 Game Table of Contents How to Make an HTML5 Game Introduction Flash games are not part of the modern interactive games anymore. Although it is hard to predict what will replace the Internet as a medium for games, …
So that makes you a game developer. First of all, congratulations! Game design and development is a wonderful opportunity for creative self-expression, and you should be proud of it. It’s a lot of work, but you decided to give it a try. That’s great. Use these game design tips that we have consolidated for you …
A very interesting thread about Narrative Pipelines: From Conception to Release & Beyond that has been taken from a GDC talk from the same authors and that introduces a very interesting concept for narrative design. Original Thread Narrative Pipelines: From Conception to Release & Beyond. Edited Thread Narrative Pipelines: From Conception to Release & Beyond. …
Twitter Thread:: Narrative Pipelines: From Conception to Release & Beyond by @ellalowgen Read More »
In the following article with will cover some basic overview of that is the Mechanics Dynamics Aesthetics (MDA) Framework and how it could help you make better games. What is the Mechanics Dynamics Aesthetics (MDA) or MDA Framework? Mechanics Dynamics Aesthetics (MDA) or MDA Framework is an approach to understanding game design and game development …
Framework Mechanics Dynamics Aesthetics (MDA): The Theory Behind Game Design Read More »
No matter how good an indie game is, without a solid game marketing plan, it will never reach the press, influencers and content creators. An important part of marketing a game, especially an indie game, is distributing press releases. In this article we will cover 9 tips On Writing an Effective Press Release for Indie …
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