dgraal

A game developer that wants to share its knowledge and experience with other game developers-

Advices on how to get a job in the games industry

Advices on how to get a job in the games industry by @NotSoLittleC

A very interesting twitter thread from twitter user @NotSoLittleC with some good Advices on how to get a job in the games industry. We have been recolecting some interesting threads on twitter that we consider to have a lot of knowledge that should be saved and shared with the maximum number of game developers. the …

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Top 5 game development learnings from attending game conference by @loftiadev

Top 5 game development learnings from attending game conference by @loftiadev

A very interesting twitter thread that come very handy to more than one game developer with the Top 5 game development learnings from attending game conference (#GCAP22 in Melbourne) by twitter user @loftiadev We have been recolecting some interesting threads on twitter that we consider to have a lot of knowledge that should be saved …

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Interaction interfaces vs menu interfaces

The principle of Interaction interfaces vs menu interfaces by @delaneykingrox

A very interesting twitter thread analysing the differences between interaction interfaces vs Menu interfaces that has been tweeted by twitter user @delaneykingrox. Original Thread The principle of Interaction interfaces vs menu interfaces Twitter Thread Edited The principle of Interaction interfaces vs menu interfaces In today’s #gamedev thread, I would like to talk about the principle …

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Gaming with mathematics: A guide to the use of mathematics in game development

When thinking about games and the creation process behind it, most of people think about the creative aspect of the process, but do you know much maths go into the process? In this article we will go over gaming with mathematics. Table of contents Gaming with mathematics 1 Introduction The main objective of this article …

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game development with rust

game development with rust: A STARTING GUIDE

More and more developers are choosing Rust over C++ as their go-to language for game development. In this article we will try to give some insights on the main foundations of game development with rust. Introduction Rust is a systems programming language that runs blazingly fast, prevents segfaults, and guarantees thread safety. Developed by Mozilla, …

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State Machines in Unity

State Machines in Unity (how and when to use them correctly)

State machines are a powerful tool for creating complex and dynamic behaviors in Unity. A state machine is a system that defines a set of states, transitions between those states, and actions that occur when a transition occurs. In Unity, state machines can be created using the State Machine Behaviour component, which is part of …

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State Machines in Unity

Dynamic behaviors in Unity

Contents Dynamic behaviors in Unity Introduction Dynamic behaviors are behaviors that can change in response to certain conditions or inputs. In game development, dynamic behaviors are often used to create more engaging and interactive gameplay experiences. For example, a game might use dynamic behaviors to make enemies react differently depending on the player’s actions, or …

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considerations on signing publishing agreements with publishers

Twitter Thread:: Some Considerations on signing publishing agreements with publishers by @jakefriend_dev

We are continuing with our activity of archiving really interesting twitter threads. In this case one with Some considerations on signing publishing agreements with publishers by @jakefriend_dev, which can be very useful in case you are starting your journey on finding the right publisher for your game. In this case, we are recommending also the …

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Getting the most out of your grayscale noise textures

Twitter Thread:: Getting the most out of your grayscale noise textures by @tech_art_tyler

A very interesting twitter thread on Getting the most out of your grayscale noise textures by @tech_art_tyler and which can be a very good source of reference for all those who will have to use it in their games. Original Getting the most out of your grayscale noise textures Edited Getting the most out of …

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indiedev postmortem and lessons learned

Twitter Thread :: Interesting twitter thread with indiedev postmortem and lessons learned by @necro_bouncer

indiedev postmortem and lessons learned by @necro_bouncer is a new initiative that we are launching as to keep in the radar some interesting twitter threads that we have been able to find. There is a lot of knowledge that goes unnoticed in twitter ( after an initial boom of exposition) that quickly goes down the …

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digital animation of colorful tape rolls

The best youtube channels to learn shader programming

The best youtube channels to learn shader programming. Shader programming is an exciting field that allows you to create stunning visual effects in video games, animations, and other digital media. While learning shader programming can seem daunting at first, there are many resources available to help you get started. One of the best ways to …

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Thread Hair Animation based on wind Direction for Godot Engine

Hair Animation based on wind Direction for Godot Engine by @antourenein

Very interesting twitter thread with an overview on how to perform Hair Animation based on wind Direction for Godot Engine. Original Thread Hair Animation based on wind Direction for Godot Engine Edited Thread Hair Animation based on wind Direction for Godot Engine Some people seemed interested in a breakdown of this little system, so here’s …

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Kinhank 62000 Retro Game Console,Super Console X Cube Mini Classic

Kinhank 62000 Retro game console

Price: (as of – Details) <img alt=”S905 Chip” src=”https://m.media-amazon.com/images/S/aplus-media-library-service-media/bfb70cdd-97f4-4848-98bc-04fed2e87113.__CR0,0,300,300_PT0_SX300_V1___.jpg”>🎮Superior Gaming Performances – Equipped with S905 chip,super console x cube is compatible with DC,PSP,PS1,MAME etc 54+ emulators and runs them smoothly on open source linux system reduce the problem of low frame rates.🎮4K HD/AV Output – Supporting HD/AV(1080P/720P) Output and 26 Languages,and this console is easy …

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Narrative Pipelines GDC Talk

Twitter Thread:: Narrative Pipelines: From Conception to Release & Beyond by @ellalowgen

A very interesting thread about Narrative Pipelines: From Conception to Release & Beyond that has been taken from a GDC talk from the same authors and that introduces a very interesting concept for narrative design. Original Thread Narrative Pipelines: From Conception to Release & Beyond. Edited Thread Narrative Pipelines: From Conception to Release & Beyond. …

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Mechanics Dynamics Aesthetics

Framework Mechanics Dynamics Aesthetics (MDA): The Theory Behind Game Design

In the following article with will cover some basic overview of that is the Mechanics Dynamics Aesthetics (MDA) Framework and how it could help you make better games. What is the Mechanics Dynamics Aesthetics (MDA) or MDA Framework? Mechanics Dynamics Aesthetics (MDA) or MDA Framework is an approach to understanding game design and game development …

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Writing an Effective Press Release for Indie Game Developers

9 tips On Writing an Effective Press Release for Indie Game Developers

No matter how good an indie game is, without a solid game marketing plan, it will never reach the press, influencers and content creators. An important part of marketing a game, especially an indie game, is distributing press releases. In this article we will cover 9 tips On Writing an Effective Press Release for Indie …

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