Mipmaps in Unity Part 2! Shaders, Bias, and Texture2DLOD! #Shorts Preview | Game Dev Tutorial

✨ Watch the full tutorial! ✨ ► https://youtu.be/2G0Sime3OH0 Mipmaps are scaled down versions of textures Unity generates which look and

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What's New with Shader Graph in Unity 2020.2? URP Game Dev Update

Unity 2020.2 released out of beta this December, and many shader graph changes came with it! In this video, I

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Endless Fields of Grass in URP with a Compute Shader! | Game Dev Tutorial

✔️ Works in 2020.1 ➕ 2020.2 Grass is a tough thing to render in games! In this video, I improve

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Candy Cane Procedural Material in Unity URP! Only uses Shader Graph! | Game Dev Tutorial

✔️ Works in 2020.2 ➕ 2020.1 Merry Christmas and Happy holidays! Candy canes are a fun reminder of this time

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Sparkly Shader With More Lights and Less Bugs! Unity Game Dev Log [VFX Thursday]

I’m making games in Unity! Please subscribe so you won’t miss a video. I Stream every weekday! Shader inspiration: https://twitter.com/bobacupcake/status/957777266959794176

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More Shadows and Better Lights in My Toon Shader Graph – Unity URP | Game Dev Tutorial

Toon Shaders, also called Cel Shaders, create a cartoon-like style with segmented shading. In this video, I’ll show you how

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My Sparkling Glittering Shader in Unity Shader Graph! | Game Dev Tutorial

A while ago, I made a glittery shader on stream. I decided to adapt it to use the shader graph,

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Making a Hull Outline Shader in Unity URP Using Renderer Features and Culling! | Game Dev Tutorial

Outlines are a fun technique to add style to your game and pair perfectly with toon shaders. There are a

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Wind Animated Grass In Shader Graph Using Meshes! Unity URP | Game Dev Tutorial

Grass rendering is a challenging problem in many games. One way to take it is to use billboard or cross

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Making a Procedural Skybox Shader in Unity With Shader Graph! | Game Dev Tutorial

Skyboxes are special materials which Unity renders behind everything else in your scene. Don’t discount them! They’re a great tool

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