Art Direction Bootcamp: Creating a Believable Hero

Great talk pointing out t some of the main points to be taken in account when designing a new hero their game.

Art Direction Bootcamp: Creating a Believable Hero

 

In this 2017 GDC talk, Infinity Ward’s Brian Horton proposes some guidelines and approaches for game developers with a desire to create a hero that will feel real to the player.

 

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