1 Year with the Action RPG Sample | DEVLOG #0 | Unreal Engine 4

A lookback on the first year of development of my Indie Roguelike. I have spent 1 Year with the Action RPG Sample and Unreal Engine and this is what I learned and how I am building my Indie Game.

0:00 Introduction
1:38 Action RPG Sample
5:07 Procedural Generation 1
6:28 Characters 3D Assets
7:11 Weapons 3D Assets & Animations
10:16 Minor Features
10:44 Going Full Time Indie
12:15 Procedural Generation 2
12:49 Conclusion

Social Media:
Twitter : https://twitter.com/anas_himself
Instagram : https://instagram.com/anas_himself
Facebook : https://www.facebook.com/PolygonHive

Mentioned Assets and Plugins:
Dungeon Architect: https://www.unrealengine.com/marketplace/en-US/product/dungeon-architect
OwnIcon: https://www.unrealengine.com/marketplace/en-US/product/ownicon-create-your-own-icons
Polygon Dungeons: https://www.unrealengine.com/marketplace/en-US/product/polygon-dungeon-pack
Frank Climax Anim Pack: https://www.unrealengine.com/marketplace/en-US/product/frank-slash-pack

Youtube original link

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