Creating Shaders on iOS using Shade Beta

Shade is an application, just released in beta, that enables you to visual create shaders, including Unity shaders, directly on

Read more

Shaders And Materials 101 — Godot 3.x Tutorial Series

In this section we introduce the concept of shaders and cover how to work with SpatialMaterials. First we learn how

Read more

Godot Shaders: How to Make Procedural Animated 2D Water

Tip: in the script that sets the sprite_scale uniform variable, adding “tool” as the first word in the script, above

Read more

Visual Shaders in Godot

In this tutorial in the ongoing Godot Tutorial series we are going to look at Visual Shader development. We discuss

Read more

Making a rainy window in Unity – Part 2

Twitter: @The_ArtOfCode Facebook: https://www.facebook.com/groups/theartofcode/ Patreon: https://www.patreon.com/TheArtOfCode PayPal Donation: https://paypal.me/theartofcode In this video we’ll code a rain-on-window shader from scratch in

Read more

Making a rainy window in Unity – Part 1

Twitter: @The_ArtOfCode Facebook: https://www.facebook.com/groups/theartofcode/ Patreon: https://www.patreon.com/TheArtOfCode PayPal Donation: https://paypal.me/theartofcode I did an effect a little while ago that shows rain

Read more

Raymarching Shader – Unity CG/C# Tutorial _Chapter[8] = "Ambient Occlusion"; //PeerPlay

Welcome to the ‘Raymarching Shader’ tutorial! ——————————————————————————– In this part I will show you how to create ambient occlusion for

Read more

Raymarching Shader – Unity CG/C# Tutorial _Chapter[1] = "Shader Theory"; //PeerPlay

Welcome to the ‘Raymarching Shader’ tutorial! ——————————————————————————– NOW WITH WRITTEN ENGLISH SUBTITLES BY ME! ———————————————————————————- I’m super excited to share

Read more