Rewards in Video Games

In this 2017 GDC session, Blizzard Entertainment’s Travis Day share ssome of the hard learned lessons about how reward systems

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David Brevik – Making Diablo – Game Gathering Conference 2019

I was at this conference and had the opportunity to meet David Brevik. I will NOT monetize this video .

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Unreal Engine 4 Tutorial – Equipment – Part 11 Update Portrait

This is the finale of the equipment series, and we add the final touch of allowing our character portrait to

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Unreal Engine 4 Tutorial – Equipment – Part 5 Equipment Data

A short part of the series this episode as we set up the CSV required to store our data for

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Unreal Engine 4 Tutorial – Equipment – Part 2 Character Sheet

Welcome to a brand new series on making an equipment system. The aim of this series is to mimic a

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Unreal Engine 4 Tutorial – Equipment – Part 4 Slot Inventories

We continue to work on the UI for our equipment system, this time adding what will be the inventory menus

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Unreal Engine 4 Tutorial – Equipment – Part 6 Inventory

In this episode we make a new inventory for the character and start getting the equipment to show up as

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Unreal Engine 4 Tutorial – Equipment – Part 3 Armour Slots

In this third part we work on making our armour slots for the player to equip their armour onto. This

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Creating World of Warcraft in UE4

Livestream: https://youtu.be/d08EdMcCS7s In this video, Quixel’s Wiktor Öhman gives an in-depth look into the thought process behind his WoW’s Orgrimmar

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