Laser Focused: How Multi-View LidarNet Presents Rich Perspective for Self-Driving Cars

Traditional methods for processing lidar data pose significant challenges, such as the ability to detect and classify different types of

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Zeus Project Unity Development #2 – Volumetric fog & Missiles

Here is a video of the new features added to the game, Volumetric fog and missiles. This game is under

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ROS Developers LIVE Class #79: Using NVIDIA Jetson Nano with ROS

In this class, we are going to see an example of using a NVIDIA Jetson Nano based robot, with ROS,

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Solving the ROS Mini Challenge #9

In this video you will see, step by step, how to solve the ROS Mini Challenge number 9. The ROS

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AI Leads The Way | Tutorial | Unreal Engine 4

The AI starts his run prompting the player to follow him. Then waits until the player is with him before

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Put in Your Own 3D Character for Unreal 4/UE4

Simple /Quick tutorial how to import your own 3D character for 3rd person. Also, import your own animations that you

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How to add Smoothed Camera Following In Unity! *TUTORIAL*

Hey guys, Lewis here back with another tutorial for you. Today we’re going to be looking at how to add

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Unreal Engine 4 Tutorial – Shooter AI Pt.11 – Killing Enemies

In this series we will be creating AI for a shooter game, including behaviour such as shooting, seeking cover, flanking,

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Autonomous Driving Tutorial with Genetic Algorithm BackPropagation and GPS | Unity 3D & C#

In this tutorial you will learn how I made my last simulation of self driving cars: https://www.youtube.com/watch?v=lZW97USRtdU The post tutorial

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