Rewards in Video Games




In this 2017 GDC session, Blizzard Entertainment’s Travis Day share ssome of the hard learned lessons about how reward systems can guide or harm player experience in games like World of Warcraft and Diablo 3.

Register for GDC: https://ubm.io/2yWXW38

Join the GDC mailing list: http://www.gdconf.com/subscribe

Follow GDC on Twitter: https://twitter.com/Official_GDC

GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

Youtube original link

Leave a Reply

Your email address will not be published. Required fields are marked *